AI Insights · Timothy · April 2025
Top 5 3D Realistic Games in Sweden: Q1 2025 Performance
Explore the trends in downloads, revenue, and active users for the top 3D realistic games in Sweden during the first quarter of 2025.
In the first quarter of 2025, Sweden's gaming market saw notable activity among the top 3D realistic games on a unified platform. According to Sensor Tower, these games demonstrated varied trends in downloads, revenue, and active users.
ReelShort - Stream Drama & TV from NewLeaf Publishing showed a fluctuating pattern in revenue, starting the quarter with approximately $42K and ending at about $35K. Downloads decreased significantly from 28.7K in early January to around 7.8K by the end of March. Active users also saw a decline from 53K to about 16K throughout the quarter.
Snake Clash! by Supercent, Inc. experienced modest revenue with slight fluctuations, peaking at $373 in March. Downloads increased mid-quarter, reaching around 5.8K in early March, while active users grew steadily, reaching approximately 33.7K before a slight decline in March.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a varied revenue trend, peaking at $15.6K in late February. Downloads remained relatively stable, ranging from 1.8K to 2.9K, while active users saw a gradual decline from 41.7K to 36.5K by quarter's end.
Grand Mountain Adventure 2, published by Toppluva AB, launched in February and began with a revenue of $998, peaking at $1.4K the following week. Downloads started strong at 8.9K but tapered to 920 by the end of March. Active users grew from 8.2K to 11.5K, then decreased to 8.9K.
GeoGuessr from GeoGuessr AB saw revenue fluctuations, peaking at $1.6K in late February. Downloads decreased from 2.6K to just over 1K by the end of March. Active users started at 6.2K, peaking at 6.4K in early March before dropping to 4.1K.
For more detailed insights into these trends, visit Sensor Tower.